system-design 10
- Design a Ticket Booking System: The Whole Interview, From On-Sale Spike to Paid Seat
- Sagas and the Outbox Pattern: How to Do a Transaction Across Services Without a Distributed Transaction
- What Consistency Actually Means: The Ladder Behind "Eventually Consistent"
- How to Run the First Five Minutes of a System Design Interview
- Idempotency Keys, Properly: Why "Just Make It Idempotent" Is Harder Than It Sounds
- Back-of-Envelope Numbers Every Architect Should Have Memorized
- Design a Distributed Job Scheduler: Exactly-Once Is a Lie, and Other Things to Say Out Loud
- Design a Rate Limiter: Algorithms Are the Easy Part
- Design a URL Shortener: The Gotchas Hiding Inside the Easiest System Design Question
- Monolith or Microservices? How to Answer Without Sounding Like a Conference Talk